Plays when commencing a Battle, Mic, or 8-player minigame. Plays when rolling triples or sextuples with a Super 'Shroom Orb. ![]() Plays when rolling doubles or quadruples with a Mushroom Orb. Plays when showing the Star's location in Grand Canal and Bowser's Enchanted Inferno, and when showing the chests' locations in Neon Heights. Plays at the start of a board game, when the board's logo appears. Plays during the explanation of the board and when determining turn order in Party Cruise. Plays during the explanation of the rules. Plays when setting the game rules in Party, Deluxe, and Minigame modes. ![]() Like in Mario Party 6, not only is the vast majority of the music unavailable from the start, but instead of being unlockable, it must be bought. In Mario Party 7, the player can listen to the game's music in the Duty-Free Shop this is the first Mario Party in which the sound test is not accessed from the options menu.
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